William Martin Game Developer and Software Engineer
My excitement originates in user experience and diverse solutions.
William Martin Game Developer and Software Engineer
My excitement originates in user experience and diverse solutions.
My excitement originates in user experience and diverse solutions.
My excitement originates in user experience and diverse solutions.
I lead the design and programming of sports simulations, utilizing game engines to generate data from simulated physics for training computer vision and AI targeting systems. My work includes creating and revising meshes, textures, and controller models, as well as developing server solutions for reinforcement learning (RL) targeting systems.
I had the pleasure of speaking at Shawnee Game Conference about narrative and mission design. In this talk I discuss how to build fulfilling missions and how to avoid narrative potholes.
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